Pay for the work the problem actually needs.
We don’t force every gaming company, creator or website into the same retainer. Scope depends on the constraint: sometimes that means an ongoing SEO programme; sometimes it means one clearly defined piece of work.
Ongoing SEO
For websites where the organic opportunity requires continuous technical, content, architecture and authority work.
- Strategy and prioritisation
- Implementation
- Content / commercial-page work
- Measurement and iteration
ACTIVE GROWTH
Focused project
A defined SEO problem with a clear deliverable and end point.
- Technical audit / cleanup
- Architecture review
- Keyword & intent map
- Commercial-page strategy
CLEAR PROBLEM
Pay per task
Useful when you already know what needs doing and want us to execute a specific piece without adding a monthly package.
- Page optimisation
- Competitor research
- Technical fix
- Content brief / architecture task
PRECISE SCOPE
Creator SEO
Smaller creator engagements can focus on the channel rather than pretending every YouTuber needs a full agency retainer.
- Channel discovery audit
- Topic opportunity research
- Titles / thumbnail strategy
- Content-system planning
CREATORS
Scope comes from complexity, not package names.
Site size
A creator website and a multi-game ecommerce catalog need very different levels of analysis and implementation.
Competition
Entering an established commercial gaming SERP is different from fixing an under-optimised existing opportunity.
Implementation
Pricing differs depending on whether we deliver recommendations or work directly inside the site.
Breadth
One page, one game section and a complete multi-market SEO programme are fundamentally different scopes.
Start smaller, not lower quality.
If a full ongoing engagement doesn’t make sense, we’d rather reduce the scope than pretend a tiny monthly checklist is meaningful SEO.
That might mean paying for one audit, one technical problem, one content map or one priority page first — then deciding whether the next piece is worth doing.
We need to understand the problem before pricing the solution.
Tell us what you’re trying to grow and where you think the problem might be.
We look at the search environment, current assets and the likely constraint.
Focused project, ongoing work, creator engagement or something more specific.
No forced sales call and no need to commit to a package simply because you asked for an audit.
Questions before asking for a quote.
Do you have fixed SEO packages?
Not as the default. Two sites with similar revenue can have completely different constraints. We price around the work that appears most useful rather than forcing every client into identical deliverables.
Can I hire you for one task only?
Yes. Technical work, architecture reviews, content maps, page optimisation, competitor research and other defined tasks can be scoped independently.
Do you require a long contract?
No. Ongoing engagements are available where they make sense, but we don’t need a long contractual lock-in to make SEO commercially useful.
Can you work with a smaller gaming creator?
Yes. Creator work can be deliberately narrow — for example a channel audit, topic map or packaging review — instead of requiring a large monthly agency engagement.
Why don’t you publish one price for everything?
Because scope can change significantly with site size, competition, implementation requirements and the type of problem being solved. We prefer quoting a real piece of work rather than advertising a package and filling it with unnecessary tasks.
Show us what needs fixing or growing.
We’ll look at the website, channel or search opportunity and tell you what scope we’d recommend before you pay for anything.